using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Scene_Controller : MonoBehaviour
{
public void Start()
{
Time.timeScale = 1;
}
public void GameScene()
{
SceneManager.LoadScene("Game");
}
public void ExitGame()
{
Application.Quit();
}
}
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